Use your finger to pick out the guilty person in a police line-up using a provided description
Use your finger to pick out the guilty person in a police line-up using a provided description
Vote (25 votes)
Program license Full
Developer Edmund McMillen
Works under Windows
Vote
(25 votes)
Developer
Edmund McMillen
Works under
Windows
Program license
Full
Pros
- Unique and quirky art style
- Randomized suspects and clues for variety
- Engaging deduction-based gameplay
- Dark comedic elements
- Low system requirements
Cons
- Short campaign length
- Repetitive gameplay over time
- Minimal replay incentives beyond randomness
- Some may find the humor or style off-putting
Quirky police lineup deduction game with random suspects and unreliable clues.
Overview
Fingered is an indie deduction game for Windows where players take on the role of an investigator tasked with identifying criminals from a police lineup. Created by Edmund McMillen, known for his distinctive art style and dark humor, the game challenges players to use their reasoning skills to sift through suspect descriptions and testimony to make their decisions.
Gameplay and Mechanics
At its core, Fingered focuses on a series of short cases. For each case, a lineup of suspects is randomly generated, each featuring exaggerated and often bizarre features such as odd hairstyles, unique accessories, and unusual body types. The visual variety ensures no two lineups are the same.
Players receive a set of four clues provided by different witnesses. These clues range in reliability—some witnesses are honest, while others may lie or only give partial truths. The challenge lies in cross-referencing the descriptions with the suspects and considering the trustworthiness of each witness before making a final accusation. Once a decision is made, players literally "point the finger" to select a suspect to convict.
Difficulty and Replayability
The randomness of suspect traits and clue reliability provides consistent variety, keeping each attempt distinct. As the player progresses, the clues can become more cryptic or misleading, requiring more careful logical elimination. Additionally, the punishing consequences for wrong accusations add tension, as convicting the wrong person can end the day or cost points.
Despite its simplicity, the experience is enriched by a bizarre sense of humor and a satirical take on the criminal justice system. The strange, hand-drawn visuals and dark comedic writing help create a memorable and slightly unsettling atmosphere.
Presentation and Performance
Fingered is presented with a deliberately crude art style, reminiscent of sketchbook doodles, contributing to the game's offbeat charm. Simple animations and quirky sound effects heighten the absurdity of the scenarios. Performance is stable even on older systems, given the game's modest technical requirements.
Limitations
While Fingered offers randomized cases, the core gameplay loop can begin to feel repetitive after several sessions. The campaign is brief, and there are limited progression or unlockable features beyond the main mode. This makes the game best suited for short play sessions or for fans of niche, experimental titles.
Pros
- Unique and quirky art style
- Randomized suspects and clues for variety
- Engaging deduction-based gameplay
- Dark comedic elements
- Low system requirements
Cons
- Short campaign length
- Repetitive gameplay over time
- Minimal replay incentives beyond randomness
- Some may find the humor or style off-putting